How to use source filmmaker
Here’s an aerial view of cp_dustbowl, with all the stages outlined and labeled:Īll multi-stage maps are built like this, please just take the camera out of bounds and go find the other stages! Painting TF2 ItemsĪnother common issue people have is painting TF2 cosmetics, or items in general. We just teleport the players from stage to stage, because its faster and more friendly to computers to do this, instead of load a new map every time we change stages. Spoiler alert, every multi-stage map is in the same map. You load it up and see that you’re in the first stage, and can’t find any of the other 2. Let’s say you wanted to put a model on the third stage of dustbowl, but oh god! I’ve seen a lot of confusion about how multi-stage maps work in TF2. Yes, even spaces can make it look like there are no models in the TEAM FORTRESS 2 FOLDER. Just make sure theres no weird text in the search box.
HOW TO USE SOURCE FILMMAKER MOD
If you have a weird mod folder selected, choose one that has what you’re looking for, or just select all mods.Īlso make sure check subfolders is checked. If you have a subfolder highlighted, click MDL files to unhighlight it. Customizing Particles & Getting to Know Basics.THERE HAS TO BE AT LEAST 1 LIGHT IN THE MAP Locating Already Existing VTF & VMF Files.Repeat the previous steps as stated in TF2 and Portal 2, but for Left 4 Dead 2.Installing Left 4 Dead 2 Maps & Additional Content.Installing Portal 2 Maps & Additional Content.ITS WORTH NOTING THAT ALTHOUGH YOU CAN SKIP THE SOUND VPKS, YOU MUST AT LEAST EXTRACT THE MISC AND TEXTURES, OTHERWISE YOU WILL EXPERIENCE ERRORS.Updating TF2 to the Modern Day (Maps, Cosmetics & More!).ONLY FOLDERS CONTAINING MODELS AND/OR MATERIALS SHOULD BE IN THE GAMEINFO.